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Wesnoth Units database

Master of Water

(image)

Master of Water cures friendly units, regenerates himself and moves freely in water. He can slow enemies.

Special Notes: The unit has magical attacks, which always have a high chance of hitting an opponent. This unit is capable of healing those around it, and curing them of poison. This unit regenerates, which allows it to heal as though always stationed in a village.

Advances from: Mage of water
Advances to:
Cost: 48
HP: 58
Movement: 6
XP: 100
Level: 3
Alignment: neutral
IDI8 enlightened_master_of_water
Abilities: Summon, cures, heals +8, regenerates
(image)frozen fist
impact
8 - 2
melee
slows
(image)icecles
pierce
3 - 10
ranged
magical
(image)ice strike
cold
10 - 3
ranged
magical
(image)bubble
impact
22 - 1
ranged
magical
slows
Resistances:
blade0%
pierce0%
impact0%
fire0%
cold0%
arcane20%
TerrainMovement CostDefense
Flat140%
Frozen320%
Unwalkable9920%
بُسْتان الفُطر250%
تلال250%
جبال360%
جبال منيعة9940%
رمال230%
ساحلي230%
غابة250%
قرية160%
قصر160%
كهف240%
مستنقع320%
مياه ضحلة160%
مياه عميقة160%